V3 Suggestions

Fear

Famous
Former Staff
Best answers
0
Keep:
- Minions
- Tier Chests & Upgradable Hoppers
- BlackMarket Feature
- /shop


Add:
- A better Elevator/Teleport Pad
- Custom Items that have special features that can help in different areas (Farming, Mining, PVE, and so on), mainly positive attributes and maybe some negative ones (Could be sold or gained from bosses)
- Pets (Similar to V4 where they would give you buff's in certain areas depending on the one you had out, and each one had sub-category's)- which also weren't just for cosmetics.
- Add more blocks to /explore shop


Change:
- BlackMarket to have more of a variety of items (could add *some* custom items into this), and make it so you can purchase more than one item at a time (you basically have to keep clicking to buy more)
- Change some of the prices in /shop (Terracotta, the prices were dumb it was like a couple thousand to buy terracotta from /shop but 40$ for a Clay block that you could just smelt for terracotta)
 

69in

Famous
Best answers
1
- Custom Items that have special features that can help in different areas (Farming, Mining, PVE, and so on), mainly positive attributes and maybe some negative ones (Could be sold or gained from bosses)
Based on this you would want to add bosses as well, yes?

Apart from that, I do not believe there is enough overall content or intuitive gameplay to make skyblock a fun, non-afk simulator. More will have to be done to make skyblock an overall enjoyable gamemode where even towny players would want to come over and play it every now and then. Part of the reason why not many towny players went over is due to the fact that their ranks on towny did not transfer over to skyblock so without the influx of new players to skyblock (That lasted longer than a few hours) and with the already slim skycraftia population, the gamemode was set-up for a quick life.
 
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