Investigating When mobs get culled, delete youngest entities first

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MycroftJr

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Currently the culling plugin seems to delete the oldest mobs first, which seems counterintuitive. Older mobs are more likely to have sentimental value, and adult animals also have much more functionality than baby animals.

Also, it would be great if the plugin could warn you and give you 1-5 minutes to reduce the number of mobs before culling. Although I realize that's probably a lot more work to program.

Although tbh I'd prefer that the mobs freeze instead of being deleted...
 

Amber

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Absolutely. It drives me crazy that the most productive and valuable animals are "poofed" first.
 

lukemango

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A temporary workaround would be to nametag all the older ones and leave the young ones until they grow up, then they won't be cleared.
 
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